Announcing PR0C0D1N6: Processing.js IDE for iOS
Finally: I’m very proud to announce a Processing.js IDE for iOS. After about two years of development, hesitation and despair, coding and fun, PR0C0D1N6 for iOS will be available soon! I’m currently beginning the beta-testing phase. PR0C0D1N6 will be a universal app, running both on the iPad and iPhone/iPod Touch.
Requirements:
– iPad, iPhone, iPod Touch (preferably at least iPad 1, iPhone 3GS)
– iOS 5 (sorry, it’s just impossible to do this for iOS 4 and below)
Features:
– Edit & run processing(js) pde sketches on device
– Syntax Highlighter
– PDE File import/export via iTunes Sharing
– Easily accessible documentation
At this point, the app is running quite smooth, there are just a few quirks and things that could be improved. And I’m fighting with a couple of bugs and system restrictions. But there’s really not that much to do anymore… See for yourself (Screenshots below!)
PR0C0D1N6 uses processingjs, a JavaScript port of the processing language and relies on Mobile Safari. Therefore some features of Processing aren’t supported:
– No Errorconsole, but you can use print(), println() and alert() to debug
– No 3D (P3D)
– No libraries
– No file storage & file read/write (Web-Import works though)
– No multiple PDE files (means external classes), but classes in one file work
I hope you’re as excited as I am!
I don’t want to give dates, but I’m pretty confident that the app will be released in a couple of weeks. The app has been created at the AppStore and I’m just about to start the beta reviewing process. If you absolutely cannot wait, add a comment and I’ll contact you how to apply for the beta program. Oh, wow, what a feedback… I’m closing the beta call, otherwise I can’t handle the feedback. Stay tuned everybody!
Update February 14th: The app has been approved. …and the update v 1.1.1 has just been submitted; featuring a Nightmode dark editor theme, full Retina-Display, insert-snippet-from-reference, motion (gyro & accelerometer) support, super nice demos and lots of important bug fixes (keyCode & setup-Styles). X your fingers…
Screenshots iPhone
Screenshots iPad
36 thoughts on “Announcing PR0C0D1N6: Processing.js IDE for iOS”
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Hey there Michael!
Been waiting for this since i saw the post on CDM and refreshing the project page every day ever since.
Could you compile a beta release for me as well? Before i break my F5 button? ^^
ha! So that’s why my blog goes down from time to time :P
Sorry about the Beta, but it’s quite some work to generate new profiles – and the number of devices I can add to the beta test is limited. So unless you’re not going to the end of the world for a very long time or have some other (very) good reason, I can’t do that (*-*). But cheers for asking. Michael
@Michael I’ll send you my broken F5 button, how is that for a reason? =)
In all seriousness i understand your concerns about the beta and will wait for the release.
PS: Apple has a habbit of confirming the APPs on wednesdays. Maybe tomorrow we’ll have our hands on PR0C3551N6.
Yes! PR0C3551N6 has finally been approved! http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=493549542&mt=8
Finally!
i bought P3551.
P5 support ios orientation! So cool!
if P5 support P3D, it will be better!!!
Amazing APP!
Thanks for this app–very helpful!
I’m trying to send twitter data from my iPhone to an arduino (likely through TouchOSC). On my laptop prototype I use the Twitter4J library–but of course, that is an external library. Any advice on how I could interact with the Twitter api using this mobile Processing app?
Thanks!
Liz
Hi Liz,
you can mix pure Javascript within the processingjs code, but you will lose compatibility to processing when you do this. To get you started, you can take a look at twitters REST api: https://dev.twitter.com/docs/api and Javascript AJAX techniques: http://www.google.com/search?q=ajax%20tutorial%20javascript. I am working on additional JavaScript documentation as you read this and planning a couple of more features you might like :-) Regards, Michael