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Procoding now with iCloud, Resource Manager & HTML Export

Procoding Mobile for iOS just got a feature-packed update: Sync with iCloud, add resources and export as self-contained HTML5 project folder. Here are some of the details.

Procoding Mobile is a mobile code-sketching IDE for iPad, iPhone and iPod Touch. It gives you a simple start without having to fiddle around with multiple files. Just create a new sketch and you’re ready to code. For more information go to procoding.audiocommander.de.

It comes with native support for HTML5 Canvas scripts: if you create a new Procoding sketch, you’ll get a canvas object automatically generated for you. It already takes care about screen-size, retina display, orientation and styles. Just start coding.

For HTML5 Canvas sketches, the JSHint live syntax checker tells you if there’s a problem. And there’s plenty of offline documentation (HTML, JavaScript/ECMA, CSS, Canvas API…) included, so you can enjoy your coding session in the train, in the plane or wherever you are…

 

iDevices_02            iDevices_04

There’s also native support for processing.js, a JavaScript port of the Processing programming language.

Especially for mobile developers, Procoding comes with the advantage to code and test on the device itself. Think about Touch, Device orientation, Geolocation… all supported natively by Procoding.

Procoding also comes with a some selected demo sketches to help you getting started.

 

The new Resource Manager makes supporting other libraries really easy. Here’s what the Resource Manager can do:

➜ Add images and audio files. By adding new media resources, Procoding automatically generates and injects the relevant code. For example: use an image called “myPhoto.jpg” from your camera photo roll. Procoding adds it into the DOM tree and creates a ready-to-use variable “myPhoto”. Tap on “insert code” and your image will render. It’s easy as that.

➜ Saves all resources with the sketch: Procoding comes with a new file format .pro. Technically it’s a fileWrapper which is another word for a bundled folder. So even if some day Procoding is no more, you can still access your files

➜ Add HTML snippets, additional divs, even CSS files along with fonts.

➜ Add additional JS code. Yes, that’s right, additional JS code. That means, you can write your own library or add any of those cool libraries around, e.g. d3.js, paper.js, … Procoding will automatically load the libraries and you can just use it.

 

With the new iCloud support, you can code on your iPad, go to the iPhone and just pick up where you left.

New in v 2.5 is also a HTML5 Export: Select the sketch and export as HTML5. There will be a folder in your document folder, that you can send to any other app or access it via iTunes. Put that folder on a server and you have your Procoding sketch as WebApp – without Procoding!

Go to procoding.audiocommander.de to see the demo in action.

Procodin_GloosyIcon

Also, v 2.5 comes with a new design and a cleaner name.

To get in touch, comment below, post to the Procoding Forum or take a look at the Procoding Facebook page.

 

Posted on 1. March 2013 by audiocommander. This entry was posted in Articles in English, Programming, Software, Works/Werke and tagged Cocoa, Interactive, iOS, iProcessing, Mobile Phone, Objective C, PR0C0D1N6, processingjs, Procoding, Smartphones. Bookmark the permalink.
3. Thüringer Kulturforum
Mobile Media Workshop @ University at Buffalo, New York

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